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Buff

Buff are positive effects that heroes or bosses applies to themselves or their allies.
Buff
AccUpI.png
AccUpII.png
AccUpIII.png
AtkUpI.png
AtkUpII.png
AtkUpIII.png

Accuracy Up I/II/III

Attack Up I/II/III

Increase the accuracy stat by 20% / 40% / 60%

Increase the attack stat by 20% / 40% / 60%

Barrier.png

Barrier

Absorbs the incoming damage equal to the strength of the barrier before depleting HP. Barrier can stack and be increased

DefUpI.png
DefUpII.png
DefUpIII.png

Defense Up I/II/III

Increase the defense stat by 20% / 40% / 60%

Immortal.png
InitUpI.png
InitUpII.png
InitUpIII.png

Immortal

Initiative Up I/II/III

HP cannot decrease below 1. Duration reduced when triggered.

Increase the initiative stat by 10% / 20% / 30%

Intercept.png

Intercept

Redirect an attack to the hero who placed the intercept. Duration is reduced when triggered.

Mend.png

Mend

Reduce the bleed stack by 1 and Heal 10% Max HP at the start of the turn.

Phoenix.png
ProtectI.png
ProtectII.png
ProtectIII.png

Phoenix

Protect I/II/III

Instantly revive upon death with 100% HP and 100% TM.

Ally who placed this buff takes 15% / 30% / 45% of the damage this unit would receive instead

RadianceI.png
RadianceII.png
RadianceIII.png

Radiance I/II/III

Reduce and reflects by
10% / 20% / 30% of attack damage received.

DefUpI.png
DefUpII.png
DefUpIII.png

Reflect

Reflect the next non resisted debuff received. Duration reduced when triggered.

ResUpI.png
ResUpII.png
ResUpIII.png
Retaliate.png

RES Up I/II/III

Retaliate

Increase the resist stat by 20% / 40% / 60%

Counterattack enemy attackers when hit.

SharpenI.png
SharpenII.png
SharpenIII.png

Sharpen I/II/III

Raises C. DMG stat and strong hit damage by  5% / 10% / 15%

DefUpII.png

Shield

Absorbs incoming damage equal to the strength of the shield before depleting HP. Shields cannot stack or be increased. 

SpdUpI.png
SpdUpII.png
SpdUpIII.png
Stalwart.png

Speed Up I/II/III

Stalwart

Increase the speed stat by   10% / 20% / 30%

Immune to disable. Duration is reduced when receiving a disable. Remove a disable on placement.

Vanish.png

Vanish

Cannot be directly targeted.

DefUpI.png
DefUpII.png
DefUpIII.png

Ward

Immune to attack damage. Duration reduced when triggered.

Godforge_StatusEffects (1).png
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Since Godforge is set to be released mid year in 2025, all content is subject to change. Website errors might be noticed as the game is being developed and things get updated.

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